Friday, February 1, 2013

New Maps

So they have changed maps for the better as well. Here's a run down of the new features.

First, there is no vintage barbs. The little mounds are the barb "cities".



Second, you can view active attacks (like in rally point) within Map itself. You can only view so many then it says to view more see Rally Point. There is a graphical time bar that increases as your troops move, so at a quick glance you can view status. You can also hide the list, yet it still shows you how many rally's you have numerically on screen. That's handy, and a fantastic idea.



There is an option to toggle between vintage view and new view attack indication. Vintage is the old swords above the city you're attacking. New view gives you a color coded line indicator with a real time directional arrow for the location of your troops. Very cool. There are four colored lines to indicate which type of rally it is. White lines are your attacks. Yellow lines is support coming from your own cities. Blue lines, you guessed it! Support from your guild. And of course Red lines - incoming hostile attack. Get enough of them your map will look like fire works!!



A long time coming this next feature is. New "pinch zoom" for map has been tossed around for as long as I've been on the world forums. They took their time, and it was worth the wait bcs it works really well. This picture is zoomed out all the way to see color based city location - standard Guild mates, Ally, Nap, Enemy colors, Blue, Green, Purple and Red are plainly visible. Light brown are cities that have no diplomacy. Your city is indicated as White to stand out from the crowd.



The city search has also been stylized to blend with valors new look and feel of the map. You have the book mark feature they introduced about 9 months ago and they still haven't gotten it quite right. However, I'm willing to work with them on it bcs it's a good idea, just needs some tweaks.



Regions have also had an overhaul. They are no longer a box side by each |_|_|_| they are turned like a diamond - or a box on its side. Uncertain of the reason for this change but ok. They've also limited world size drastically. The 58k population is dead. Long gone are the 45hr walks to the other side of the world. Standard 1k worlds are 1 vintage size region, 1,000 player capacity. Standard 5k worlds are 4 vintage size regions, 5,000 player capacity. The regions are set up 2x2.

In my humble opinion, 1k "worlds" should be called "nations" or "countries" bcs they don't FEEL like a PLANET when you walked your sorry ass scholars from region 23 to region 20 for a relocation, it FELT like a trip half way across the world. My point is it was far. No matter unit speed. 5k worlds should be called "continents" or "hemispheres". Bcs they too do not feel like a planet. On a related note, they should offer vintage valor back as part of the standard worlds. Old barb system, 3 tier troop option, hell bring back no forge like WAY back in the day. Call it valor classik :D yes I'm older then forge AND market!! Shut up :-p

Android users can still play vintage valor, I just started a world on my android, yes sweet farming! Never thought I'd be greatful to farm!!!
That's all kids!